In the center of the map, north-west of Nergal-shum the assassins reside. The ghost will reward them if they find the assassins and kill them. In north-east there is a garrison and a ghost, named as Lord Fulbert, appears. Defeating the elementals will enable them a quicker route back to Nergal-shum. Arantir and Ornella need to split to attack the towns. The portals north-east of the city can be used if the elementals guarding the other side of the portal are defeated. By defeating Alastor the paladins will become death knights and will join his ranks. South of the city are some paladins who want to serve Arantir and Asha, but their souls were captured by Alastor. Still, they do have the support of Heresh, as each week a caravan will come to Nergal-shum. The task is not easy, as the knights protect the land and even the demons ambush the attackers. What remains is to capture it and defeat Orlando. Ornella and Arantir have come near Flammschrein, the base of demonic worship.
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